TITLE
CHARACTER SHEET
GENERAL CHARACTERISTICS
Name: Fram Sane
Class: Fighter 6
Race:Human
Size:Medium
Height:6' 2"
Weight:152 lb.
Gender:Male
Age:26 years
Looks:Bald head, heavy black thick beard.
Alignment:True Neutral
Deity:Shaundakul
Speed:30 ft.
Spell Resistance:0
Hit Points:70 (6d10)
Module:The Fate of Daggerdale
ABILITY SCORES
STR:16 (15)
DEX:13
CON:14
INT:14
WIS:10
CHA:13
COMBAT OPTIONS
Base Attack Bonus:+6/+1
Main Hand (Isathamil):+8/+3
Off Hand (Dagger):+3
ARMOR CLASS
AC:22
Touch AC:12
Flat-footed AC:21
SAVING THROWS
Fortitude:+9
Reflex:+4
Will:+4
SKILLS
Appraise1Bluff3
Discipline9Heal9
Intimidate2Lore7
Persuade4
Total skillpoints:35


FEATS

Luck of Heroes
Strong Soul
Exotic Weapons
Power Attack
Cleave
Great Cleave
Two-Weapon Fighting
Toughness

SPELLS

GEAR
Torso:Full Plate +1
Head:Watchman's Helm
Shoulders:Sethus's Cloak
Waist:
Neck:Amulet of Natural Armor +1
Arms/wrists:Lesser Gauntlets of Ogre Power (STR +1)
Feet:
Right hand:Isathamil
Left hand:Dagger
Ring #1:Ring of Protection +1
Ring #2:Ring of Lore
POSSESSIONS

Worn:
Full Plate +1 (AC +9)
Lesser Gauntlets of Ogre Power (STR +1)
Sethus's Cloak
Ring of Protection +1 (AC +1 Deflection)
Amulet of Natural Armor +1 (AC +1 Natural)
Ring of Lore (Lore +13)
Watchman's Helm (Listen, Spot, Search +8, Light Low Blue (10m))

Isathamil
    Longsword +1 (1d8, 19-20/x2)
    Enchantment Bonus +1
    +1d4 Slashing Damage Against Orcs
    Light (10m) Yellow

Carrying
Chalice of Elven Blood (Aid, Bless, Cure Moderate Wounds 1/Day)
Rod of the Ghost (Ghostly Visage (3) Once/Day)
19 +1 Healer's kits
1 +3 Healer's kit
10 Potions of Cure Critical Wounds
Torch
2 Scrolls of Lesser Restoration
2 Potions of Fox's Cunning
Potion of Endurance
Potion of Antidote
Potion of Bless
Potion of Lesser Restoration
Potion of Cure Moderate Wounds
Potion of Bull's Strenght
2 Potions of Barkskin
2 Potions of Clarity
Greater Magic Bag (Weight Reduction: Content 80%)
Heavy Crossbow
73 Bolts
30 Bolts of Lightning
45 Arrows
20 Shuriken
Bedroll
Lot's of Food Rations

Gold: 473

BACKGROUND
Fram has traveled since he left home at the age of 14, when his family could not afford to feed him any longer. He traveled with a merchant who taught him some healing and how to handle people, while his guard trained him in the arts of war. He is familiar with many kinds of weapons and seen great wonders.

As the old merchant retired, he has been a caravan guard for anyone with enough money for a few years without any significant troubles or heroic deeds.

After saving a small coast village from a horde of orcs Fram and his companions have set of to Daggerdale, where hordes of monstrous humanoids and other evil beings are starting to move restlessly.
OTHER
Created:2007-06-13
Last modified:2007-06-29