TITLE
CHARACTER SHEET
GENERAL CHARACTERISTICS
Name: Menok
Class: Sorcerer 13
Race:Gnome
Size:Small
Height:3' 7"
Weight:55 lb.
Gender:Male
Age:45 years
Looks:Menok
Alignment:True Neutral
Deity:None (formerly Urdlen)
Speed:20 ft.
Spell Resistance:
Hit Points:80 (13d4)
Module:Aielund Saga Act II
ABILITY SCORES
STR:8
DEX:10
CON:16
INT:13
WIS:10
CHA:27 (20)
COMBAT OPTIONS
Base Attack Bonus:+6/+1
Main Hand (Crossbow of Impact or Massive Club):+8/+3 or +7/+2
Off Hand:
ARMOR CLASS
AC:24
Touch AC:16
Flat-footed AC:24
SAVING THROWS
Fortitude:+10
Reflex:+7
Will:+11
SKILLS
Concentration16Heal3
Intimidate2Spellcraft16
Tumble4
Total skillpoints:41


FEATS

Total Feats: 5

Greater Spell Focus: Illusion
Spell Focus: Necromancy
Spell Penetration
Greater Spell Focus: Necromancy
Greater Spell Penetration

SPELLS

Spells per day: 6/8/8/8/8/7/5

Cantrips:
      Acid Splash
      Daze
      Electric Jolt
      Flare
      Light
      Ray of Frost
      Resistance

1st Level:
      Color Spray
      Mage Armor
      Magic Missile
      Negative Energy Ray
      Scare

2nd Level:
      Death Armor
      Endurance
      Ghostly Visage
      Invisibility
      Melf's Acid Arrow

3rd Level:
      Dispel Magic
      Displacement
      Invisibility Sphere
      Negative Energy Burst

4th Level:
      Animate Dead
      Fear 
      Improved Invisibility
      Phantasmal Killer

5th Level:
      Ball Lightning
      Bigby's Interposing Hand
      Greater Shadow Conjuration
            - Ghostly Visage (2)
            - Melf's Acid Arrow (2)
            - Web (2)
            - Minor Globe of Invulnerability (4)
            - Summon Shadow

6th Level:
      Bigby's Forceful Hand
      Shades
            - Fireball (3)
            - Stoneskin (4)
            - Wall of Fire (4)
            - Cone of Cold (5)
            - Summon Shadow

GEAR
Torso:Sorcerer's Hauberk (CHA +4, Saving Throws +1, Concentration +4)
Head:Mage Hood of Silence
Shoulders:Nymph Cloak +3 (CHA +3)
Waist:
Neck:Amulet of Natural Armor +4
Arms/wrists:Bracers of Armor +4
Feet:Boots of Traveling
Right hand:Crossbow of Impact or Massive Club
Left hand:
Ring #1:Ring of Protection +4
Ring #2:Ring of Resistance +2
POSSESSIONS

Worn:
        Sorcerer's Hauberk (CHA +4, Saving Throws +1, Concentration +4)
    Mage Hood of Silence (Spell Res. 12, Concentration +4, Listen -4, Saves vs. Sonic +2)
    Nymph Cloak +3 (CHA +3)
        Lesser Belt of Guiding Light (Fear Immunity & Lore +2)
    Amulet of Natural Armor +4
    Bracers of Armor +4
    Boots of Traveling (AC +2 Dodge, Fast Movement)
    Ring of Protection +4
    Ring of Resistance +2 (Saving Throws +2)

Crossbow of Impact:
    Attack Bonus +2
    Extra Bludgeoning Damage
    Massive Criticals 1d10

Massive Club:
        Enhancement Bonus +2
        Extra Bludgeoning Damage 1d6
    Massive Criticals 2d6

Carried:
        Lord's Attire (CHA +2, Weight Reduced 80%)
    Helm of Presence (CHA +2, Listen & Spot -1, Discipline +1)
    Archer's Belt (Piercing Res. 5)
    Bolts of Frostbite
    Bolts of Piercing
    Bolts of Fire
    2xPotion of Aid
    3xPotion of Cure Critical Wounds
    3xPotion of Cure Serious Wounds
    2xPotion of Cure Moderate Wounds
    9xPotion of Cure Light Wounds
        10xHealing Kit +3
    7xHealing Kit +1
    Torch

Gold:

BACKGROUND
Menok spent his childhood in a small gnomish community led by priests of Urdlen, the evil god of greed and bloodlust. His father had joined the church of Urdlen shortly after Menok's mother had died. Menok's job was to cut gems and make them into proper offering gifts to Urdlen.

Menok's conviction to the mole god was never significant, but because he was taught that this was the only true god, he never considered other options. His father tried to guide him to become a priest as well, but Menok never had the clarity of mind required of a priest. Because of this he was assigned the less appreciated chore of preparing the offerings. Menok still was taught the tenets of Urdlen's faith and because of that he has become as greedy as any priest of Urdlen.

Although Menok was unable to commune with gods and receive spells from them, at one point he realised that he could still cast spells of his own. He kept this secret because neither his father nor other priests approved of arcane spells. Menok's considerable talent with mage spells saved him however, when a large force of kobolds raided the cave of the Urdlen worshippers.

Menok managed to hide, while every other gnome was slaughtered by the reptilian bastards. Menok escaped the cave and killed a few kobold scouts with his spells on the way out, before they could kill him or sound the alarm. Now, he plans on getting his revenge. Menok didn't care about the priests, except for his father. After all the kobolds have been burned and mutilated beyond recognition, Menok plans to develop further his rare ability to cast spells spontaneously without preparing them.
OTHER
Created:2007-02-26
Last modified:2007-05-02