TITLE
CHARACTER SHEET
GENERAL CHARACTERISTICS
Name: Menok
Class: Sorcerer 6
Race:Gnome
Size:Small
Height:3' 7"
Weight:55 lb.
Gender:Male
Age:45 years
Looks:Menok
Alignment:Neutral Evil
Deity:Urdlen
Speed:20 ft.
Spell Resistance:
Hit Points:37 (6d4)
Module:Aielund Saga Act I
ABILITY SCORES
STR:8
DEX:10
CON:16
INT:13
WIS:10
CHA:20 (18)
COMBAT OPTIONS
Base Attack Bonus:+3
Main Hand (Crossbow of Impact or Dagger +1):+5 or +3
Off Hand:
ARMOR CLASS
AC:13
Touch AC:11
Flat-footed AC:13
SAVING THROWS
Fortitude:+6
Reflex:+3
Will:+6
SKILLS
Concentration9Heal3
Intimidate2Spellcraft9
Tumble1
Total skillpoints:24


FEATS

Total Feats: 3

Greater Spell Focus: Illusion
Spell Focus: Necromancy
Spell Penetration

SPELLS

Spells per day: 6/8/6/4

Cantrips:
      Acid Splash
      Daze
      Electric Jolt
      Flare
      Light
      Ray of Frost
      Resistance

1st Level:
      Color Spray
      Mage Armor
      Magic Missile
      Negative Energy Ray

2nd Level:
      Death Armor
      Ghostly Visage

3rd Level:
      Negative Energy Burst

GEAR
Torso:Lord's Attire (CHA +2)
Head:Mage Hood of Silence
Shoulders:Winter Cloak
Waist:Archer's Belt
Neck:Amulet of Natural Armor +2
Arms/wrists:
Feet:
Right hand:Crossbow of Impact or Dagger +1
Left hand:
Ring #1:Ring of Protection +1
Ring #2:Ring of Resistance +1
POSSESSIONS

Worn:
    Lord's Attire (CHA +2, Weight Reduced 80%)
    Mage Hood of Silence (Spell Res. 12, Concentration +4, Listen -4, Saves vs. Sonic +2)
    Winter Cloak (Cold Res. 5)
    Archer's Belt (Piercing Res. 5)
    Amulet of Natural Armor +2
    Ring of Protection +1
    Ring of Resistance +1 (Saving Throws +1)

Crossbow of Impact:
    Attack Bonus +2
    Extra Bludgeoning Damage
    Massive Criticals 1d10

Carried:
    Helm of Presence (CHA +2, Listen & Spot -1, Discipline +1)
    2xPotion of Aid
    2xPotion of Cure Critical Wounds
    6xPotion of Cure Serious Wounds
    2xPotion of Cure Moderate Wounds
    10xPotion of Cure Light Wounds
    9xHealing Kit +1
    Torch

Gold:

BACKGROUND
Menok spent his childhood in a small gnomish community led by priests of Urdlen, the evil god of greed and bloodlust. His father had joined the church of Urdlen shortly after Menok's mother had died. Menok's job was to cut gems and make them into proper offering gifts to Urdlen.

Menok's conviction to the mole god was never significant, but because he was taught that this was the only true god, he never considered other options. His father tried to guide him to become a priest as well, but Menok never had the clarity of mind required of a priest. Because of this he was assigned the less appreciated chore of preparing the offerings. Menok still was taught the tenets of Urdlen's faith and because of that he has become as greedy as any priest of Urdlen.

Although Menok was unable to commune with gods and receive spells from them, at one point he realised that he could still cast spells of his own. He kept this secret because neither his father nor other priests approved of arcane spells. Menok's considerable talent with mage spells saved him however, when a large force of kobolds raided the cave of the Urdlen worshippers.

Menok managed to hide, while every other gnome was slaughtered by the reptilian bastards. Menok escaped the cave and killed a few kobold scouts with his spells on the way out, before they could kill him or sound the alarm. Now, he plans on getting his revenge. Menok didn't care about the priests, except for his father. After all the kobolds have been burned and mutilated beyond recognition, Menok plans to develop further his rare ability to cast spells spontaneously without preparing them.
OTHER
Created:
Last modified:2007-02-27