TITLE
CHARACTER SHEET
GENERAL CHARACTERISTICS
Name: Tanamir Shadowdweller
Class: Rogue 2 / Cleric 24
Race:Half-elf
Size:Medium
Height:5' 3"
Weight:124 lb.
Gender:Male
Age:35 years
Looks:Dark hair, wears a patch over his left eye.
Alignment:Neutral Evil
Deity:Mask
Speed:45 ft.
Spell Resistance:20
Hit Points:262 (2d6 + 24d8)
Module:Hordes of the Underdark Chapter 3
ABILITY SCORES
STR:16 (11)
DEX:15
CON:18 (8)
INT:14
WIS:24 (21)
CHA:20 (12)
COMBAT OPTIONS
Base Attack Bonus:+17/+12/+7
Main Hand (Assanti or Astral Blade or Enserric the Longsword):+29/+24/+19 or +30/+25/+20
Off Hand (Demonflesh Shield):
ARMOR CLASS
AC:47
Touch AC:21
Flat-footed AC:46
SAVING THROWS
Fortitude:+18
Reflex:+13
Will:+20
SKILLS
Concentration29Disable Trap18
Hide11Lore29
Move Silently11Search18
Spellcraft29
Total skillpoints:145


FEATS

Blind-Fight
Evil Domain Powers
Trickery Domain Powers
Spell Penetration
Greater Spell Penetration
Spell Focus (Necromancy)
Greater Spell Focus (Necromancy)
Combat Casting
Weapon Proficiency (Martial)
Epic Spell Penetration
Epic Spell Focus (Necromancy)

SPELLS

Spells per Day: 7/8/8/8/8/7/6/6/5/5

Cantrips:
    7x Cure Minor Wounds

Level 1:
    2x Divine Favor
    6x Negative Energy Ray

Level 2:
    2x Bull's Strenght
    2x Endurance
    1x Eagle's Splendor
    1x Detect Traps
    2x Lesser Restoration

Level 3:
    2x Clarity
    2x Dark Fire
    2x Negative Energy Burst
    Dispel Magic
    
Level 4:
    2x Restoration
    4x Hammer of The Gods
    1x Cure Critical Wounds
    1x Divine Power

Level 5:
    5x Slay Living
    1x True Seeing
    1x Improved Invisibility

Level 6:
    2x Harm
    3x Heal
    1x Greater Dispelling
Level 7:
    2x Resurrection
    3x Destruction
    1x Greater Restoration

Level 8:
    4x Mass Heal
    1x Earth Quake

Level 9:
    4x Implosion
    1x Energy Drain

GEAR
Torso:Red Dragon Scale Mail or Chainmail of Speed
Head:Helm of Darkness
Shoulders:Nymph Cloak +5 (CHA +5)
Waist:Belf of Fire Giant Strenght (STR +5)
Neck:Talisman of Pure Evil (WIS +3, CHA +3)
Arms/wrists:Bracers of Armor +10
Feet:Boots of Striding +10 (CON +10)
Right hand:Assanti or Astral Blade or Enserric the Longsword
Left hand:Demonflesh Shield
Ring #1:Ring of Protection +6
Ring #2:Ring of Holiness
POSSESSIONS

Helm of Darkness 
    Cold Resist 20/-
    Darkvision
    Immunity: Fear, Death, Darkness
    Darkness (3) 50 Charges
Bracers of Armor +10 (AC +10 Armor Modifier)
Belt of Fire Giant Strenght (STR +5)
Boots of Striding +10 (CON +10)
Chainmail of Speed (Base AC +5, +2 Armor, +4 Dodge, Haste)
Red Dragon Armor (Base AC +8, +5 Armor, Resist Fire 20/-)
Talisman of Pure Evil (WIS +3, CHA +3, Only Usable by Evil, SR 12)
Ring of Fortitude +6 (Fortitude +6)
Ring of Protection +6 (AC +6 Deflection)
Nymph Cloak +5 (CHA +5)

Demonflesh Shield
    Base AC +2, +6 Shield
    Resist 10/- Acid, Cold, Electrical, Fire and Sonic
    Only Useable By: Fighter, Cleric, Druid, Paladin
    Spell Resistance 14

Carried:
Astral Blade 
    Keen Longsword +10 (1d8+10, 17-20/x2)
    2d6 Sonic Damage
    True Seeing
    Spell Resistance 20
    Regeneration +2
    Haste

Enserric the Longsword 
    Keen Longsword +10 (1d8+10, 17-20/x2)
    Vampiric Regeneration +5
    True Seeing
    Spell Resistance 20
    Regeneration +2
    Drains Constitution for better Enchantment
    Does not keep it's mout shut! :<
    

Phantom Bow (Shortbow +10, Mighty +3, Haste, Phantasmal Killer (7) 1/Day)
Assanti (Shortbow +10, Mighty +5, Unlimited Ammo: +1d6 Lightning Arrow, Lightning Bolt (10) 3/Day)
Mithral Shield (AC +3, Freedom)
Lesser Ioun Stone: Blue (WIS +2)
Lesser Ioun Stone: Scarlet and Blue (INT +2)
6 Bags of Holding
Ring of Major Electrical Resistance (Resist Electrical 30/-)
Ring of Major Acid Resistance (Resist Acid 30/-)
Ring of Holiness (Cleric Bonus Spells levels 0-4)
Girdle of Holy Might (Cleric Bonus Spells levels 5-7)

Gold: 721972

BACKGROUND
Tanamir Shadowdweller did not know a happy childhood. His elven mother died at childbirth and his father was killed by his elven uncle, after hearing what had happened. Somehow Tanamir ended up in the streets of Baldur's Gate, where he tried to survive with his wits and inherited elven grace.
He was recruited to a local sect of the Shadow Thieves, but they soon found his skills lacking for anything else than searching for traps with his keen senses and disabling them. Fortunately a passing cleric of Mask took notice of his wisdom and interest in books and otherworldly matters and took him as an apprentice.

While working for the church of Mask and aiding the Shadow Thieves in many occasions he gained some valuable items and rose in rank. Some say that he lost his left eye, while training how to fight unseen enemies. Others say it was a sacrifice to gain the skill, as he for some reason is not very good at concentrating to listen or spot for movement in his surroundings.

Lately he gained a mission to infiltrate Waterdeep and explore the possibilities of using the famous Undermountain as a safe smuggling route to the city, as it has been closed to the guild's members for a while. Gaining riches for his deity and himself in the process is a nice bonus to the job.
OTHER
Created:2008-03-23
Last modified:2008-03-23